My first (and probably last) attempt at AI qs

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sixgunzloaded
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My first (and probably last) attempt at AI qs

Postby sixgunzloaded » Thu May 23, 2024 11:02 pm

It's pretty feeble. Just imagine it's below the surface and try not to laugh too hard... :? :lol:

Susan says: "If you're gonna do this to me, at least make it look real! :roll:
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How long did Tarzan watch before deciding to save Jill..?

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Duncan Edwards
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Re: My first (and probably last) attempt at AI qs

Postby Duncan Edwards » Fri May 24, 2024 5:33 am

You're just getting started. In all seriousness I've probably gen'd up 30,000 images in the last year and still only like one in a hundred. Nice thing about this is no models to pay and no film to waste.
It's a dirty job but I got to do it for over 20 years. Thank you.

Viridian
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Re: My first (and probably last) attempt at AI qs

Postby Viridian » Fri May 24, 2024 10:05 am

Don't be disheartened by the initial attempts. Just look at our AI threads where we started from. It takes a lot of experimentation to figure out what workflow works best for us.
Viridian @ deviantART: http://viridianqs.deviantart.com/

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cerberus
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Re: My first (and probably last) attempt at AI qs

Postby cerberus » Sat May 25, 2024 2:18 am

That's a pretty good effort for a first attempt, you've got the style and look of your other work pretty much nailed. I'd say you weren't far off there. Certainly worth persisting with it a bit longer.
Cerberus

Johnny Dowd: Be content with your life. It may not get any better!

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sixgunzloaded
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Re: My first (and probably last) attempt at AI qs

Postby sixgunzloaded » Sat May 25, 2024 5:57 pm

Thanks for the encouragement, guys!
I don't know why it wouldn't give me anything other than swirling water around her legs. I tried asking for 'quicksand' and every synonym of it I could think of, and indicating exactly where it should go with their selection tools, but the only other thing it would give me was a washed out mess of random colors.
I also tried putting 'water' in the negative prompt box but it just sort of ignored that.
Basically, this was just a little experiment to see if I could make anything interesting using my other stuff as seed images...or whatever.
I may try again every now and then, but I think I'll mostly just leave it to the pros (you guys). :) ;)
How long did Tarzan watch before deciding to save Jill..?

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quicksand3D
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Re: My first (and probably last) attempt at AI qs

Postby quicksand3D » Sat May 25, 2024 6:47 pm

prompt chocolate pudding ?

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sixgunzloaded
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Re: My first (and probably last) attempt at AI qs

Postby sixgunzloaded » Sat May 25, 2024 6:53 pm

quicksand3D wrote:prompt chocolate pudding ?


lol An interesting idea! Ya never know!
How long did Tarzan watch before deciding to save Jill..?

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cerberus
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Re: My first (and probably last) attempt at AI qs

Postby cerberus » Sat May 25, 2024 7:52 pm

That chocolate pudding idea could work but may look a bit disgusting, maybe porridge or similar could be worth a try.

I was in the process of writing a few tips, but got "GoDaddy"ed, it thought I was cross-scripting (i.e. including embedded code)! Looks like I'll have to phrase it differently.

My prompts never say "quicksand" except for beaches, I usually use "mud quicksand" and often apply weighting to the whole sinking term. By that I mean I enclose the sinking phrase in parenthesis and add a weighting factor before the closing parenthesis (a colon followed by 1.3 say). This causes the AI to give the term a higher priority, note: it doesn't mean that increasing the weight makes them sink more, but it often increases coverage. Watch out for ambiguous terms, "sinks" can result in your subject sitting in a square pit with taps! Weights can also be applied to the terms in the negative prompt, but results can be a bit variable.

It may be worthwhile just experimenting with prompts for a while to see what gives good results, what you are trying is quite sophisticated really. You wouldn't pick up a guitar for the first time and start trying to play Arnold's Guitar Concerto (before you laugh, yes, this is a real piece of music).
Cerberus

Johnny Dowd: Be content with your life. It may not get any better!

Viridian
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Re: My first (and probably last) attempt at AI qs

Postby Viridian » Sun May 26, 2024 2:39 pm

sixgunzloaded wrote:Thanks for the encouragement, guys!
I don't know why it wouldn't give me anything other than swirling water around her legs. I tried asking for 'quicksand' and every synonym of it I could think of, and indicating exactly where it should go with their selection tools, but the only other thing it would give me was a washed out mess of random colors.
I also tried putting 'water' in the negative prompt box but it just sort of ignored that.
Basically, this was just a little experiment to see if I could make anything interesting using my other stuff as seed images...or whatever.
I may try again every now and then, but I think I'll mostly just leave it to the pros (you guys). :) ;)


As with cerberus, I never use "quicksand" in my prompt. I use "sand", "sandy mud" or some variant. Note that depending on which AI platform and model you are using, even the prompts "sinking" or "partially submerged" may trigger a water effect. However, when prompted with an image with a quicksand texture, or using inpainting to edit an image, it will quickly pick up the quicksand prompt, whereas a raw generation will often end up with water.

Many platforms now have more advanced tools that allow style and "vibe" checks to capture the tone and features of a premade image. I often recycle my old generated images to create new ones much more consistently than working raw.

Using this image as my style reference:
c2f13048b87e4a16906b601b7e0f677c.jpg

I use that in NovelAI to generate an anime-style reference picture for my next step. Note that the initial output is rather gray and watery. I presume that you were creating a scene from your recent Evil sequence. The problem is that the AI will associate a "fountain" with water, so it will be less likely to generate mud.
evil1.png

I then run that through my Mage app, which uses the more advanced Exo comic model with my blend of prompts and LoRAs, to get this:
evil2.jpg

That's enough to get it looking like grey mud, but let's say we wanted something more earthy. I go back to my NovelAI reference, use inpainting or editing to change the soil colour to a brown:
evil3.png

Then run that again through Mage/Exo and get a much muddier result, as the AI more clearly recognises the brown surface as mud as opposed to water.
evil4.jpg


Should I want to create a 3D style render or a photorealistic image, I have that option to do so with these reference images.
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