Dynamic Hair for Poser Girls in Lightwave!
Posted: Sat Dec 24, 2016 2:56 pm
Hey Everybody,
Sorry that this does not have to do directly with quicksand, but the site would not let me attached a zip file in Off Topic, and this was something I wanted to show those who were interested.
One of the reason it takes so long to do my movies is you have to do a lot of research and experimentation to figure out how to do things. One thing I've wanted to do for a while is Dynamic Hair. That is hair that responds to gravity and moves as the character moves. I had wanted to use Dynamic hair for A Country Gal's Fate and for Disappearing Act V2, but I could not get it to work.
Poser has a Dynamic Hair system, but its the one thing that does not get imported when you open a Poser scene in Lightwave. For reasons I won't go into, when I tried to attach a dynamic hair object to a poser girl's head, it never worked.
Long story short, very recently, I finally found a way to do it and have been running some experiments. What you do is create a series of Guide Hairs and apply a physics engine to them so they move as the scene progresses. Now, it still needs a lot more work but the clip below shows my first real success! What is needed is a lot more hair guides and a better understanding of how the physics engine affects the hairs, and learning the art of shaping the guides to get a hair style that looks the way you want. After the hair guides are animated, you use a tool such as ClothFx or Sasquatch during render time to create and fill in the hair.
One small step for hair, one giant leap for Poser Quicksand Babes everywhere!
Sorry that this does not have to do directly with quicksand, but the site would not let me attached a zip file in Off Topic, and this was something I wanted to show those who were interested.
One of the reason it takes so long to do my movies is you have to do a lot of research and experimentation to figure out how to do things. One thing I've wanted to do for a while is Dynamic Hair. That is hair that responds to gravity and moves as the character moves. I had wanted to use Dynamic hair for A Country Gal's Fate and for Disappearing Act V2, but I could not get it to work.
Poser has a Dynamic Hair system, but its the one thing that does not get imported when you open a Poser scene in Lightwave. For reasons I won't go into, when I tried to attach a dynamic hair object to a poser girl's head, it never worked.
Long story short, very recently, I finally found a way to do it and have been running some experiments. What you do is create a series of Guide Hairs and apply a physics engine to them so they move as the scene progresses. Now, it still needs a lot more work but the clip below shows my first real success! What is needed is a lot more hair guides and a better understanding of how the physics engine affects the hairs, and learning the art of shaping the guides to get a hair style that looks the way you want. After the hair guides are animated, you use a tool such as ClothFx or Sasquatch during render time to create and fill in the hair.
One small step for hair, one giant leap for Poser Quicksand Babes everywhere!