Watch Your Step in the Martian Bogs

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Viridian
Posts: 1589
Joined: Wed Apr 15, 2009 10:03 am

Re: Watch Your Step in the Martian Bogs

Postby Viridian » Wed Jan 21, 2015 12:37 pm

On setting

One of the tough things about sci-fi and fantasy as a genre is that this completely made-up world is all your head, and the reader has no clue what picture you’ve painted. To get the reader primed to visualise the story, you need to walk the reader through the experience. Your depiction of this Mars colony barely goes over two lines:

It was the year 3521. Mars had finished being terraformed just 8 Earth years ago. Tessa was on a tourist trip from the Titan colony to Mars, and with futuristic technology, it only took her a few hours in her personal travel pod. She landed at Transition City, where the Northern Ice Cap Basin Sea met the continent of Lequitua.


She’s going where next to what on where? What are these places? What’s a travel pod? What’s futuristic technology? (also out of place, because in the story’s setting, it wouldn’t be futuristic). You’ve got to establish these elements before you proceed so the reader is on the same page as you.

Most importantly, follow the rule “show, don’t tell”. Put us in the character’s shoes and gives as an experience that uses our senses. For example:

“Tessa looked out from the window of her pod. The formerly barren landscape of Mars, as the holo-documentaries showed, was a lush, terraformed world. Where there were dried canyons were now rich water systems. It was hard to believe that there could be marshes and wetlands, particularly around the industrious Transition City. Even with cheap low-atmosphere vehicles, access to Transition City was only possible via the old-fashioned method of terrestrial travel, though the hovercar technology made the ride comfortable.”

It’s not hard for the reader to get a “feel” for being in this future world with that kind of storytelling, because it’s a common experience – no different to looking out the window of your car during a road trip.

As for developing your sci-fi world, take a look at a piece I wrote five years ago, “Maiden Flight” (viewtopic.php?f=14&t=1555):

There were a lot of things Marie had to learn about surviving in the colonies. The utopia of Earth was a long way away – almost mythical. She recalled stories of a time when the people of Earth dreamt of space travel and encountering distant civilisations. Centuries later, the only civilisations they encountered were the numerous space colonies established by humans throughout the galaxy. There was still an infinite amount of space to explore, but so far no intelligent life forms. Of course, as a military freight pilot, Marie didn’t need to know about the science of life in the outer realms of space, and she found herself standing in front of the division headquarters. A legacy of humanity’s military might, the headquarters stood out, being constructed of various metals to form tall monuments to the struggles of humankind on Earth and in space. In the spacious fields around the headquarters, troops still practiced the drills of old, though the old-fashioned ballistic weaponry twirled around by the drill platoons were merely relics of the distant past.

The interior seemed more spacious. While some groups protested that the headquarters took up far more space than was necessary – and living space being a premium in the colonies – there was no mistaking that this was the centre of the strength of mankind. Turbolifts took visitors to any office for any purpose, and the foyer was a long marble hall with portraits of Earth’s leaders. Flags hung along each side of the hall. Where they were once national flags of countries of old, there were now emblems of the many republics and colonies that have sprung up in the past century. The headquarters felt more like a capitol building than a military structure, but that was simply the importance the military had on galactic affairs.

Marie exited the turbolift and entered the quartermaster’s office. The door slid open to reveal a mahogany desk and the quartermaster – a middle-aged officer in a traditional green uniform. Marie stood at attention and saluted.

‘Lieutenant Renoa, reporting for duty, sir,’ she said.

‘At ease, Lieutenant,’ said the quartermaster. The name tag on his desk revealed his name to be Colonel Robert G. McMahon – a name with ancient Earth roots that distinguished Earth-born families from the outlanders, like Marie. Colonel McMahon typed a few commands on his computer and brought up Marie’s profile.


In writing this, I put the reader through Marie’s eyes, showing the world I created in a way that Marie would have experienced it, and in doing so making connections between this world and the one we live in. It’s not necessary to create a Star Wars level of expanded universe, but this setup clearly establishes the time and technology, and gives some context to the events of the story.

Using original settings is one of your strong points, and you should take the time – and enjoy – building your imaginary worlds.

On “artificial” storytelling

I use “artificial” to describe a story that has elements that are forced into the story just to make something happen – call it convoluted, unnecessary and even hammy. Basically, it feels like you’re trying too hard to get Tessa into the quicksand as soon as possible, and the descriptions and dialogue are what many would call “lame”.

The epitome of this would be something like: “Sandy lived in Quicksand City on Quicksand Planet. It was really dangerous because it had quicksand. So she became a Quicksand Ranger.”

So you’ve set up Transition City that “surrounded by mudflats, bogs, swamps, and marshes on land, making it nearly impossible to leave on foot.” Plausible enough so far, but it’s increasingly obvious that your character is going to encounter quicksand within the next two paragraphs.

What caps this problem off is that there is a “Transition City Quicksand Rescue” team. What? Why? How? Why is this so specifically named, as compared to…I dunno, Mars Rangers? Does Transition City have other special teams like the Transition City Wader Replacers? Transition City Portable Toilet Team? Transition City Bras-on-Demand? Do other cities also have Quicksand Rescue departments? That’s a literary can of worms you’ve opened up there.

Try to keep your plot elements “natural”. Let the scenes happen as part of reasonably plausible plot development instead of ramming your characters into peril and making them scream “Oh no I’m about to crash into quicksand and I don’t have the right shoes on”.

On being a large ham

Part of creating a convincing character is to present them in a way that allows the reader to get into their heads. In this case, Tessa’s dialogue is oddly specific in an illogical way. Tessa calls out lines like:

"My clothes have special cleaner threads because they were made in this city! I wish they had come with a thing to get me out of this situation, though!"


What? She’s stepped into a marsh and she’s actually verbalising this? What the heck does it even mean?

Then later she says:

"Please help! You look like you're dressed for mud!"


She’s in a deadly situation and the first thing she identifies is her potential rescuer wearing mud-appropriate clothing? Que?

Even this line:

Looking through the clothes, Tessa noticed something.

"Don't you have a bra?" she asked

"Eh, if you just survived quicksand, you can be daring enough to not need a bra," said Jekobi dismissively.


I like having at least one of my characters braless. But, think about the context and what you’re doing with this. Is there a reason why you’ve spent three lines haggling over a bra? Is there going to be a point in the story where not having a bra is going to make a difference? Why is this conversation even happening? Is Jekobi going to be distracted by Tessa’s braless boobs that she crashes into another quicksand bog? If not, this sort of thing doesn’t need to be said. Hint at it at most, but this kind of fixation on minor details pulls the story in random directions.

The epitome of hammy storytelling is basically when Tessa wishes there was a hose, and Jekobi happens to turn the road into a giant pool of water. What the heck? Why is this even a thing?

I’d like to see you make more of an attempt to build the story in a way that makes sense, rather than take shortcuts to “explain” things in implausible ways (and I've said this before with your story suddenly featuring mutant superpowers). Don’t sink to the level of “Oh gee, I wish I had a Quicksand Escaper 5000!” “Oh! I have one in my pocket!”.
Viridian @ deviantART: http://viridianqs.deviantart.com/

Viridian
Posts: 1589
Joined: Wed Apr 15, 2009 10:03 am

Re: Watch Your Step in the Martian Bogs

Postby Viridian » Wed Jan 21, 2015 1:06 pm

On sexual content

I think this needs a lot of work.

Five minutes later, Tessa had sank to her waist. Her pants had filled, making her have an orgasm as the mud seeped around her woman area. But this shook the mud more, making Tessa sink more. She completely lost her sexual arousal out of fear.


Whoa, slow down. In two sentences, Tessa’s gone from plunging into mud, having an orgasm, then fearing for her life and stripping off her clothes. Even the stereotypical male doesn’t go through orgasms that quickly. If it’s going to be *that* short, don’t even bother including it. It’s not adding anything to the story.

Being a focal point for a lot of our stories, it’s not surprising for someone to write a thousand words on sexual arousal in quicksand, and it is a great fantasy scenario – rescuer and rescued trapped, aroused in quicksand (and in space!). But you’ve really got to play it out. The pattern in your stories is that your characters have hypersexual hair-trigger tendencies (e.g. Jan had 250 orgasms in…less than an hour?) Now, I’m not going to question your sexual experiences, but even using a porn-flick tempo is more desirable in building up intensity and genuine arousal. Please don’t just go “it touched her and she had an orgasm”, because…well, that’s not what an orgasm is. Show, don’t tell.

On the “substory”

I’ve already deleted this on the basis of underage, but I’ll discuss this in a structural way. Firstly, there’s nothing “special” about what you’ve done – it’s a typical flashback element; nothing “storyception” about (if you want “Storyception”, check out my story “More Than Coincidence”, which is a story about a quicksand writer writing stories involving other characters in the story).

Flashbacks are used for character development. Unfortunately, you’ve used it to…make the story longer, or to add a “bonus scene” or something. Your characters are still flat, plain generic people with boobs and waders and fascinations with poop, and adding that sort of thing at the end of the story doesn’t add anything to the story itself. It’s a textbook case of bad storytelling and structure. Don’t include a flashback ‘just ‘cause’. Link it to the story. Your original text didn’t even establish why Jekobi joined the TCQR, which was why you justified it. Did she join because she secretly have a quicksand fetish? That, at least, would have made sense.

Unfortunately, it felt that the entire point of the flashback/substory was to establish that Jekobi, as an underage minor, and her friend were obsessed with pooping in mud. This is what I don’t understand. While I, and many others, get turned off by mentions of poop, no one’s going to judge you for using it as a fetish element. In fact, since the majority of your stories feature poop, I assumed that you were a scatology writer. You’ve stated that you’re not obsessed with poop…but you keep on using it in your stories. This is no accident or coincidence. You’ve written out poop scenes in your stories. Hey, if that’s your thing, go for it. But if it isn’t, why does it keep popping up?

You are the writer. You have 100% creative control over your story. Nothing is an accident. If you don’t like an element in your story, don’t include it. If you feel you may regret something, don’t publish it. That’s at least two stories you’ve posted and removed because you instantly felt like it was a bad idea. If anything, I suggest leaving your stories for a week, reading them with a fresh mind, then deciding whether it’s something you want to share. I wouldn’t be surprised that there are writers who write pieces that never see the light of day. Remember, you *are* pumping out stories at a terrifying rate, but if they’re not quality stories that you are proud of, slow down and improve on your work.

On originality

Remember in my last critique when I said something about all your stories containing orgasms, waders and an oddly-specific, irrelevant epilogue featuring poo?
Viridian @ deviantART: http://viridianqs.deviantart.com/

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101927700
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Re: Watch Your Step in the Martian Bogs

Postby 101927700 » Wed Jan 28, 2015 3:55 pm

Viridian wrote:On sexual content

I think this needs a lot of work.

Five minutes later, Tessa had sank to her waist. Her pants had filled, making her have an orgasm as the mud seeped around her woman area. But this shook the mud more, making Tessa sink more. She completely lost her sexual arousal out of fear.


Whoa, slow down. In two sentences, Tessa’s gone from plunging into mud, having an orgasm, then fearing for her life and stripping off her clothes. Even the stereotypical male doesn’t go through orgasms that quickly. If it’s going to be *that* short, don’t even bother including it. It’s not adding anything to the story.

Being a focal point for a lot of our stories, it’s not surprising for someone to write a thousand words on sexual arousal in quicksand, and it is a great fantasy scenario – rescuer and rescued trapped, aroused in quicksand (and in space!). But you’ve really got to play it out. The pattern in your stories is that your characters have hypersexual hair-trigger tendencies (e.g. Jan had 250 orgasms in…less than an hour?) Now, I’m not going to question your sexual experiences, but even using a porn-flick tempo is more desirable in building up intensity and genuine arousal. Please don’t just go “it touched her and she had an orgasm”, because…well, that’s not what an orgasm is. Show, don’t tell.

On the “substory”

I’ve already deleted this on the basis of underage, but I’ll discuss this in a structural way. Firstly, there’s nothing “special” about what you’ve done – it’s a typical flashback element; nothing “storyception” about (if you want “Storyception”, check out my story “More Than Coincidence”, which is a story about a quicksand writer writing stories involving other characters in the story).

Flashbacks are used for character development. Unfortunately, you’ve used it to…make the story longer, or to add a “bonus scene” or something. Your characters are still flat, plain generic people with boobs and waders and fascinations with poop, and adding that sort of thing at the end of the story doesn’t add anything to the story itself. It’s a textbook case of bad storytelling and structure. Don’t include a flashback ‘just ‘cause’. Link it to the story. Your original text didn’t even establish why Jekobi joined the TCQR, which was why you justified it. Did she join because she secretly have a quicksand fetish? That, at least, would have made sense.

Unfortunately, it felt that the entire point of the flashback/substory was to establish that Jekobi, as an underage minor, and her friend were obsessed with pooping in mud. This is what I don’t understand. While I, and many others, get turned off by mentions of poop, no one’s going to judge you for using it as a fetish element. In fact, since the majority of your stories feature poop, I assumed that you were a scatology writer. You’ve stated that you’re not obsessed with poop…but you keep on using it in your stories. This is no accident or coincidence. You’ve written out poop scenes in your stories. Hey, if that’s your thing, go for it. But if it isn’t, why does it keep popping up?

You are the writer. You have 100% creative control over your story. Nothing is an accident. If you don’t like an element in your story, don’t include it. If you feel you may regret something, don’t publish it. That’s at least two stories you’ve posted and removed because you instantly felt like it was a bad idea. If anything, I suggest leaving your stories for a week, reading them with a fresh mind, then deciding whether it’s something you want to share. I wouldn’t be surprised that there are writers who write pieces that never see the light of day. Remember, you *are* pumping out stories at a terrifying rate, but if they’re not quality stories that you are proud of, slow down and improve on your work.

On originality

Remember in my last critique when I said something about all your stories containing orgasms, waders and an oddly-specific, irrelevant epilogue featuring poo?









The layout of my next story will be very different from my wader stories; it will be better. And thinking about how to write a good story is the main reason why I have been silent on these forums for probably a week now.
I’m not the person I was in 2016.
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DaegonNeo
Posts: 176
Joined: Sat Apr 18, 2009 10:46 am

Re: Watch Your Step in the Martian Bogs

Postby DaegonNeo » Thu Jan 29, 2015 11:21 pm

One thing about Sci fi is that you have to realize that time is a local custom.

For example, if a writer uses the words, "8 Earth years ago," I assume that every other time measurment is not going to involve Earth. So, if we read, "One Earth year" we should think "0.53 Martian Years," while if we read a line that goes, "Back when I was 12 years old..." I'm going to assume that we're talking about Martian years, unless the author specifically refers to earth. So, if you're talking about age of consent on Mars, assuming that the age of consent is still 18 Earth years in the future, then a girl would have to be described as less than 10 years old to be considered jail bait.

I'm too late to read the part that got deleted, and I'm not sure if my suspicions are just wild speculation or subtly implied by the author...but you really have to take these things into account when dealing with life on planets with yearly rotations vastly longer (or shorter than earth).

So, if anyone wants to write a story about Venusian women, be sure to specify they are at least 18 Earth years old. If you only describe them as 18 years old, I will assume they are 18 Venusian years old, or a little older than 11 Earth years. Keep this stuff in mind before you start assigning ages to your characters.

TL;DR: one Martian year is equal to 1.88, so a 12 Mars year old is a 22.56 Earth year old, and a 36.6 Venus year old.
"By all means, marry. If you get a good wife, you'll become happy; if you get a bad one, you'll become a philosopher."

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-Socrates

Viridian
Posts: 1589
Joined: Wed Apr 15, 2009 10:03 am

Re: Watch Your Step in the Martian Bogs

Postby Viridian » Fri Jan 30, 2015 8:27 am

Just to be clear: I'm not going to calculate whether a character is underage or not by converting Earth years from Martian years, Venetian years, Klingon years, dog years, etc. From a moderating point of view, don't feature children in sexual, graphic fetish scenarios. From a writing point of view - age is just a number. Rarely does a specific age actually matter. Call someone young, old, middle-aged if you have to, but creating an ageing system may be move convoluted than necessary.
Viridian @ deviantART: http://viridianqs.deviantart.com/


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