[Interactive] Sunset Beach

Put fingers to keyboard and make your fantasies come to life!
Anna_Sinks
Posts: 23
Joined: Fri Apr 24, 2009 9:46 am
Location: London, ON
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Re: [Interactive] Sunset Beach

Postby Anna_Sinks » Fri May 27, 2016 5:12 am

Ok I got it. It was a good story, and I like the different paths. Good job! :)
"The truth shall set you free, and make you insane all at the same time!"
http://www.zeitgeistmovie.com

Rusty Shackleford
Posts: 166
Joined: Wed Jul 08, 2009 3:06 am

Re: [Interactive] Sunset Beach

Postby Rusty Shackleford » Sat Jun 04, 2016 6:22 pm

I missed this when it came out, but it is just amazing! Seriously, this is great. And that's for showing us this, it is the platform I've been looking for with a story I've been working on for about four years. I was going to do it in PDF format, but this looks even better.

Again, great work!

Rusty

Viridian
Posts: 1589
Joined: Wed Apr 15, 2009 10:03 am

Re: [Interactive] Sunset Beach

Postby Viridian » Tue Jun 07, 2016 2:32 pm

Thank you for the feedback. I'm banging my head against another Twine story. This really isn't my forte, and getting my head around the multiple branches (my next one is easily ten times more complex) is pretty hard to manage without significant planning.
Viridian @ deviantART: http://viridianqs.deviantart.com/

Quicksand_Hex
Posts: 104
Joined: Sat Jun 20, 2009 11:21 pm

Re: [Interactive] Sunset Beach

Postby Quicksand_Hex » Wed Jun 08, 2016 4:22 am

Viridian wrote:Thank you for the feedback. I'm banging my head against another Twine story. This really isn't my forte, and getting my head around the multiple branches (my next one is easily ten times more complex) is pretty hard to manage without significant planning.

Looking forward to it!

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DJlurker
Posts: 1468
Joined: Sun Apr 19, 2009 6:29 pm

Re: [Interactive] Sunset Beach

Postby DJlurker » Wed Jul 13, 2016 8:40 pm

Viridian wrote:Thank you for the feedback. I'm banging my head against another Twine story. This really isn't my forte, and getting my head around the multiple branches (my next one is easily ten times more complex) is pretty hard to manage without significant planning.

Don't give up! If anyone could something like this off, it's you!! :mrgreen: 8-) :idea: :!:


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