Could someone make an animated manipulation of the girl below being thigh deep in quicksand? Thx.
P.S. She should be shown shaking dat ass while getting stuck thigh deep.
Hula Hooping in Quicksand
- 4Bs
- Posts: 235
- Joined: Sat Mar 26, 2011 10:08 am
Hula Hooping in Quicksand
I have a dream.
And that is for women dressed in bikinis twerking in quicksand/mud!
And that is for women dressed in bikinis twerking in quicksand/mud!
- Kwaza
- Posts: 248
- Joined: Fri Jul 31, 2009 7:49 pm
- Location: Houston Texas
Re: Hula Hooping in Quicksand
Um dude, I don't think you know how manips work.
Someone is going to have to cut this gif FRAME by FRAME and trim EVERY single pixel for every frame of animation BY HAND.
This GIF seems to be over 50 frames and that's if the animation is chunky which means someone is going to have to trim this image a minimum of 50 TIMES to get that.
I doubt that it's something that anyone could just copypasta their way to make.
Someone is going to have to cut this gif FRAME by FRAME and trim EVERY single pixel for every frame of animation BY HAND.
This GIF seems to be over 50 frames and that's if the animation is chunky which means someone is going to have to trim this image a minimum of 50 TIMES to get that.
I doubt that it's something that anyone could just copypasta their way to make.
I smile because I know somthing that she doesn't......
- AnonymousQuote
- Posts: 110
- Joined: Wed Apr 22, 2015 1:43 am
Re: Hula Hooping in Quicksand
Kwaza wrote:Um dude, I don't think you know how manips work.
Someone is going to have to cut this gif FRAME by FRAME and trim EVERY single pixel for every frame of animation BY HAND.
This GIF seems to be over 50 frames and that's if the animation is chunky which means someone is going to have to trim this image a minimum of 50 TIMES to get that.
I doubt that it's something that anyone could just copypasta their way to make.
Not to mention that the angle is completely incompatible with quicksand... To make a thigh-deep manip, the viewer would have to be "under the mud" so to speak, which wouldn't quite work out. Images or animations that work well with manips require very "neutral" camera angles and can be easily adapted to a mud situation.
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