Postby tempman » Fri Jun 26, 2009 1:20 pm
My real life self is in the creative industry too, I've been a developer and producer on some fairly popular game titles. You have to take criticism in 2 tiers - one being the peers who are understandably the ones to listen to for artistic merit. The other tier is the consumer, who are the most important group to listen to.
Wait! Conflict! And that's the problem. You need to listen and take crit from both. If 1 consumer, or a minority complain about something... Then so what? If it actually hinders the project somehow and the peers also chime in with similar criticism then listen, for the love of God listen! Heh. Both are valuable for different reasons and both should always be listened and responded to.
I like all the crit I can get. Unless they have an agenda or a vendetta against the (lets just say for the sake of argument) creator then every inch of crit should be taken on board.