Fred588 wrote:I can envisoin the following variations.
1) slippery pole down which the damsel slips.
2) fixed pole that moves straight downward, as though pulled by a mechanism with damsel tied to it.
3) Pole embedded but not fixed. Moves side to side and/or downward with damsel fixed.
4) Pole embedded but not fixed. Moves side to side as damsel slips.
5) Fixed pole from which damsel gets free but to no avail.
6) Slippery pole that is pulled upward once damsel is hopelessly stuck.
From a video production point of view I expect #3 or #4 would be the most practical.
I like suggestions #1 and #4 the best. Theoretically, the pole wouldn't even need to be that slippery. In the story and the animations I had her wrists bound tightly,
individually, but not
together. And not tightly to the pole. There was just enough slack deliberately left between them that she could struggle as much as she wanted but she'd never be able to break free or get her hands around in front of her. So essentially, she'd be free-sinking just like in any other qs situation, just unable to use her hands to escape or move away from the pole.
And there's still the question of how to keep her
from sinking until the villain desires it.
I may as well give away the story plot I originally had because I'm not sure I'll ever get around to finishing it. And, if I do, folks will have forgotten it by then anyway.
What I had envisioned was this: We have a sadistic male/female couple, both into watching women sink into qs while they get off on it. They'll go to any lengths to satisfy their cravings, including kidnapping and murder. They chloroform and kidnap this girl (the one in the animations, obviously) and take her to a secluded location by the seashore where a tide rushes in and out on a regular basis. And, while it's out, the ground left behind is largely quicksand (think Morecombe Bay).
They have a beach house nearby and a dock that reaches out into the tidal area. There's a video camera with a mic, and a speaker mounted at the end of the dock and pointed at this old pole that used to be part of a pier. On this pole, they have mounted a clamping mechanism of some sort that holds their victim a few inches (maybe as much as a foot or so) above the quicksand until she starts to come to from the chloroform. They then trigger it remotely and she falls into the muck and starts to sink. Meanwhile, they're watching all this inside the house on a big screen TV and getting each other off. They can also speak to the girl and taunt her through the speaker on the dock. They tell her that if she doesn't struggle hard enough to get free, the incoming tide will rush over her. (that's why she keeps looking to her left in the animations. She sees the onrushing tide.
)
Anyway, that was the basic plot behind my idea.
Obviously, a bit difficult to do in a live-action custom video.