Nothing? Oh well. Thought you'd like those two.
It's been quiet since I released the "Roxie" adventure clip. I guess some people were disappointed and expecting something else, coming so soon after Yuki's "She-Bop" session in the mud bogs. That was just an experiment with a request made over a year ago, and not really the direction I was heading in.
Or maybe Roxie wasn't attractive enough. Dunno. I was shooting for the poor, rural, village girl image. I liked it anyway
MEANWHILE, since the last vid release I've been working on new models and running experiments to see what I can and cannot do with props. One task is creating new hair themes, which takes many hours to so to make the 2,3, or more hair style images for each model and have the different angles match-up well when she turns her head.
It's convert the new or altered artwork to GIF,
use Animagic to assemble multiple images into an animated GIF if needed ( most of the character graphics do)
Copy GIF into the game character's dedicated folder,
Start game,
Run game,
Examine work done.....take screenshots if needed,
Return to Photoshop and make corrections or improvements,
Go back to the top of this list and do it again...and again.......and again.....and ag.....
I've done this hundreds of time in the last 2 weeks. Sometimes I'm up until 4-5 in the morning trying to get hair or a multi-frame skirt to look right. I guess I do my best work with my eyes half-closed.
I can't show much new without spoiling something, but I slapped together a so-called floor show revealing some of the new character hair. Someday you'll will see some if not all of these on a new character in a video. The gown they are all wearing was the one I made to resemble one of Ginger's. The dress alone was 2-day effort.
Hope they look OK to everyone. LINK:
https://youtu.be/dIhkpJSAyuAP.S..... Still trying to figure out how to use the GameMaker 8.1 decomplier so I can go deeper into the innards of the game and see if I can do more with it. Not giving up yet.