I’m reworking my “Theme Park Guides in Quicksand” video that has had approximately 7,000 views since I posted it on You Tube in July 2009. Among other things, I’ll be adding a sound track, complete with sound effects and some vocal effects.
I’m also adding some new scenes which focus more on Sandy, the tall blonde. I’m going to add more of her legs struggling, including a brief thigh struggle. I’ll leave in the views of Kelly’s legs. She’s the curvey brunette.
The clip shows the moment where Sandy first steps into the quicksand, and includes a small cry of surprise.
The clip illustrates the animation process. The first part is called a “pencil test.” These are the line drawings I made. I scanned them and made a movie of them so I could make sure the animation was working.

After that, I colored the drawings with acrylic craft paints, Sharpie pens, and paint markers. I then transferred them to transparent sheets and scanned them along with the backgrounds. After I made a movie of the colored drawings and the backgrounds, I added the sound and voice effects.
I also had to figure out just where Sandy would be in relation to the overall background. I took some measurements from the scenes which featured the background, figured out where Sandy would be, and then made sure those elements in that part of the overall background were in the background of the close-ups of Sandy’s legs.
I did this clip at six frames per second instead of my usual two frames per second. This creates a more natural, fluid movement. I can get away with using two frames per second on most scenes, but I like to use six on some close-up action. The processor in my clunky old iMac sometimes has trouble with six frames per second.

You can probably see why it takes me six to eight months to make one of these. I love doing hand-drawn animation.

For what it’s worth, Disney does their animated features at 24 frames per second. A typical feature may have as many as 1 million animation drawings.

Enjoy the clip!
Big Bad John