Trying out AI QS/Mud

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Fred588
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Re: Trying out AI QS/Mud

Postby Fred588 » Thu Oct 19, 2023 12:37 pm

Viridian wrote:
Fred588 wrote:I don't have much interest in AI-generated still images, but I would like to know if AI can generated video sequences. Anyone here tried that?

That's what I've been experimenting on in my thread: viewtopic.php?f=30&t=25740

Some samples of the outputs so far, with AI-generated voices and lip-sync. There's very limited control over what you can make. First you need to know how to generate the image you want, then run it through an AI animation app that pretty much does whatever it wants. Output is limited to a few seconds, after which it can be extended by the AI has a hard time consistently following a scene. It's possible to construct a scene with a lot of workarounds and frame grabs.
that would NOT involve

Looks like the technology is not ready. But when it IS, I would like to talk to a few people about generating some footage that would NOT involve anyone in a mud pit. Instead, it would involve creating sequences to introduce a situation or backstory that would then be filmed with real performers.
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Viridian
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Re: Trying out AI QS/Mud

Postby Viridian » Thu Oct 19, 2023 12:57 pm

Fred588 wrote:Looks like the technology is not ready. But when it IS, I would like to talk to a few people about generating some footage that would NOT involve anyone in a mud pit. Instead, it would involve creating sequences to introduce a situation or backstory that would then be filmed with real performers.

It's OK at doing trailers that involve environments, but it has to work with items that are in the scene. It's otherwise not an animation program that can create things out of nowhere. If you have something in mind, I can generate something so you can see what is currently possible.
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Fred588
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Re: Trying out AI QS/Mud

Postby Fred588 » Thu Oct 19, 2023 1:15 pm

Viridian wrote:
Fred588 wrote:Looks like the technology is not ready. But when it IS, I would like to talk to a few people about generating some footage that would NOT involve anyone in a mud pit. Instead, it would involve creating sequences to introduce a situation or backstory that would then be filmed with real performers.

It's OK at doing trailers that involve environments, but it has to work with items that are in the scene. It's otherwise not an animation program that can create things out of nowhere. If you have something in mind, I can generate something so you can see what is currently possible.


Sounds like it cannot do what I have in mind.
Studio 588 currently offers more than 2200 different HD and QD quicksand videos and has supported production of well over 2400 video scenes and other projects by 13 different producers. Info may be found at:
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http://psychicworldjungleland.com

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sixgunzloaded
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Re: Trying out AI QS/Mud

Postby sixgunzloaded » Thu Oct 19, 2023 7:02 pm

Viridian wrote:Some samples of the outputs so far, with AI-generated voices and lip-sync.


(~grins in the background~ :twisted: :twisted: )
How long did Tarzan watch before deciding to save Jill..?

av77
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Re: Trying out AI QS/Mud

Postby av77 » Sat Oct 21, 2023 7:44 pm

Mud fun
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Re: Trying out AI QS/Mud

Postby av77 » Sun Oct 22, 2023 9:30 pm

New ones
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Re: Trying out AI QS/Mud

Postby av77 » Mon Oct 23, 2023 6:47 pm

New
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Re: Trying out AI QS/Mud

Postby av77 » Thu Oct 26, 2023 6:57 pm

New
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Re: Trying out AI QS/Mud

Postby av77 » Thu Nov 02, 2023 7:27 pm

New mud
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Re: Trying out AI QS/Mud

Postby av77 » Sun Nov 05, 2023 10:26 am

New
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