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Re: Trying out AI QS/Mud

Posted: Sun Jan 07, 2024 8:09 am
by Viridian
cerberus wrote:I usually have "water" in my negative prompt, I don't mind roots so much, sometimes they add a bit of character to the setting, but I can understand why you may not want them, if they are too reachable it would make escape easy!

It's more that the outputs tend to put dozens of tendril-like roots around the pit rather than actual roots, which makes it look alien.

Re: Trying out AI QS/Mud

Posted: Fri Jan 12, 2024 11:46 pm
by av77
Viridian wrote:If you haven't already tried this, add "water" and "roots" to negative prompts. I've found that the AI tends to associate mud and quicksand scenes with forests, swamps, water and roots, so generated images tend to lean towards mud puddles and fill the edges with roots. You can get the AI to clean up these outputs with those negative images and thicken the texture of the mud.


Thanks for the tips

Re: Trying out AI QS/Mud

Posted: Fri Jan 12, 2024 11:57 pm
by av77
New ones

Re: Trying out AI QS/Mud

Posted: Sat Jan 13, 2024 12:59 am
by cerberus
I like the last one, she looks nice. The others are a little OTT for my taste, but each to his/her own.

Re: Trying out AI QS/Mud

Posted: Sat Jan 13, 2024 2:11 am
by quagmire_uk
Which website/program are you using for these?

Re: Trying out AI QS/Mud

Posted: Sun Jan 14, 2024 12:04 pm
by av77
quagmire_uk wrote:Which website/program are you using for these?


Dezgo

Re: Trying out AI QS/Mud

Posted: Sun Jan 14, 2024 12:05 pm
by av77
More mud

Re: Trying out AI QS/Mud

Posted: Sun Jan 14, 2024 12:54 pm
by cerberus
Haven't heard of Dezgo before, it does a nice job with the costumes and mud. I like these, nice splashes of colour and good poses.

Re: Trying out AI QS/Mud

Posted: Sat Jan 20, 2024 11:38 am
by av77
New ones

Re: Trying out AI QS/Mud

Posted: Sat Jan 20, 2024 12:57 pm
by MadMax359
curvy damsels sunk to a great depth, what a way to start the day! :twisted: