Great to see this suggestion get a positive response and lots of discussion!
Viridian wrote:Kaol did a "Laura Krofft" video:
https://kaolumbia.umd.net/download_info ... and_raiderUnfortunately for me, this is the reason why I'm awfully cynical about video producers doing parodies and inspired works. Don't get me wrong: the video wasn't bad. To me, however, it was cringe-worthy. Wooden acting, obnoxious script, and hardly any relevance to the source material. These would be my main concerns if another producer were to do a Tomb Raider-inspired video. It's not enough to put on a costume and fall into quicksand - I can already imagine that in my head, write in a story, illustrate it or play the game (in my case, I've done all of the above). I'd be looking for an experience that is something that, within reason, could be believable in the universe of the source material. When the actors, models and producer have zero connection or experience with the source material, it's a fan disservice and you may as well just create something original.
It's true that it helps if the video producer and/or actress has a little familiarity with the source material, and there's a decent script.
Though the main factor is the knowledge the character is badass and resourceful. As already mentioned, "look and attitude is what needs to be there".
Some of the quicksand scenes made by the producers here have had great scripts - some done by the producers, others come up with by the actresses themselves! And some scenes might not have had much script, but certain actresses are great at getting into character and ad-libbing.
Since many quicksand videos feature a couple of minutes of scene-setting where the actresses are walking in a forest etc, it's a great opportunity to sell the Tomb Raider / jungle-explorer premise, by having a voiceover narration where the heroine talks about her quest. (During the voiceover she can be occasionally consulting a map, using a compass or GPS device, and even writing in her journal, and thus explaining the source of the narration.)
"Two weeks ago an old friend uncovered the whereabouts of an ancient city in Bolivia. Once an offshoot of the Tiwanaku empire, the city was abandoned when the Tiwanaku were conquered by the Incas. While the lost city is of great historical interest, I was especially fascinated by the stories of their ancient rites and ceremonies. Legends claim that whenever the tribe was in danger of dying out due to famine or war or disease, the high priests and priestesses would perform special rites using a sacred icon, making the next harvests plentiful, and also causing great fertility - and amorousness - amongst the population. But when the priests and priestesses tried to use it for their own personal gain, rather than the good of the people, they were cursed and met a sticky end. Could these legends hold some truth? Might these people have possessed an artifact that held some magical power? My previous experiences mean I cannot disregard that possibility. My suspicions are further aroused by the fact that rival treasure hunters on the same trail, unfortunately my source was not very discreet. But now, after weeks of hiking through treacherous jungle, I am less than a day's walk from the lost city. I am excited to reach my prize, but I must also be on my guard..."That's just an example of something I came up with right now. Anything along those sorts of lines would sell the idea that this is a Tomb Raider / Indiana Jones/ type adventure and the type of characters we are dealing with.
(Hmm, in fact, I might enjoy writing a story along those lines just for the fun of it... here's hoping I can find the time!)
Duncan Edwards wrote:An excellent thread about a much neglected character. Assuming the right performer could be found then what should she look like? Over the years she's sported a few wardrobe changes but the consistencies have always been form fitting clothes, boots, and accented with nylon web for the requisite survival tools like guns and knife. In more recent years she acquired a techie bow and arrows when it was popularized by The Hunger Games. In fact her latest incarnation has her looking less voluptuous, less heavily armed, and more clothed. She's become a bit more feminist I guess. That bow has become this "Diana" like symbol that's okay with women now - Hunger Games, Wonder Woman, and the like.
They've been very clever with the recent Tomb Raider reboot. The last couple of games - and the new movie - are starring 'young' Lara, during her first adventure. While the classic games/movies/comics feature an experienced Lara who is a reckless thrill-seeker, and who dresses very sexy. So the new 'feminist-friendly' version of Lara doesn't erase classic sexy Lara, they can exist in the same continuity, at different stages of her life.
Also, recent spin-off games still feature classic sexy Lara, although with less voluptuous body proportions. Rather than being called 'Tomb Raider' they are called 'Lara Croft and...', such as 'Lara Croft and the Temple of Osiris'. They are lower-budget games that are cheaper to buy, but they are actually very well made and loads of fun. They are about her going on some random adventure rather than a big dramatic plot about her origins. They are made by the same developer and publisher, so it's a conscious choice to concurrently keep both versions of Lara alive, and have feminist-friendly Lara star in expensive blockbuster games and movies with dramatic plotlines and have sexy Lara star in less-serious games about having a bit of fun.
Duncan Edwards wrote:Given the age of most of us and the general lack of feminists I think we've got to go with the very short shorts, jungle boots with the ever present calf length socks, a wide belt, thigh strap holster, big knife, etc. But what about the top? Cleavage and mid-riff baring spaghetti straps or the bondage like high collar sleeveless look?
The exposed cleavage and a bare mid-riff was from the era when they were trying to make Lara even sexier than she already was. Personally I always thought that was silly, she was already sexy, and actually put people off that might otherwise have been interested. The early games like Tomb Raider 1 and 2 were popular with adults and kids, boys and girls, but when they decided to make Lara even sexier it became a teenage-boys-only thing.
However, what might be "too sexy" for a mass-appeal videogame shouldn't apply when making quicksand fetish videos! When making erotic scenes with beautiful models, why not show their bodies off?

So I'd be equally happy with the exposed cleavage and mid-riff look, or the early Tomb Raider 1 and 2 look which was tight-fitting but didn't expose her chest or belly.
Those recent spin-off games I mentioned do a great compromise, she has a top that shows off a little cleavage, but she doesn't have an exposed mid-riff. In my first post in this thread, the T-Rex image and the one with her fighting alongside Egyptian characters are from those spin-off games, and I think it's a great look for her.