Game Bog

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luckykid77
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Re: Game Bog

Postby luckykid77 » Sat Apr 07, 2018 6:05 am

elefseus wrote:In Metal Gear Solid: Snake Eater, there is Dremuchij Swamp, which I could say is well done, especially when it comes to the mechanics. Metal Gear 2 also has the Swamp Maze, which is thought to be one of the most aggravating areas in the game due to its trial-and-error nature.


If only there was a way to lure EVA to the swamp in MGS:SE

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luckykid77
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Re: Game Bog

Postby luckykid77 » Sat Apr 07, 2018 6:32 am

elefseus wrote:Since the previously-shared clip for Winx Club has been taken down, here's a compilation of Bloom's traversals through the mucky areas of the Black Mud Swamp.


Can you also her have Bloom in the mud while wearing also these outfits also?

Ballroom gown
Silk outfit
Hoverbike outfit

XCLBR
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Joined: Thu Dec 10, 2015 8:34 pm

Re: Game Bog

Postby XCLBR » Thu Apr 12, 2018 10:55 am

SinkerCutie wrote:Would you do the same with Pirate's Curse and Half-Genie Hero? Shantae is just so adorable...


You've asked for it, now it's time for us all to witness these Shantae-related scenes!

Game Title: Shantae and the Pirate's Curse
Platform: 3DS, PC, Wii U
Area Number/Name: Tan Line Island
Notes: Some memory hacking via Cheat Engine was done in order to retain the Desert Princess costume just for this one clip.

Game Title: Shantae: Half-Genie Hero
Platform: PC, PS4, Switch, Wii U, Xbox One
Area Number/Name: Tassel Town
Notes: Included here are clips featuring Risky Boots, Sky and Rottytops, and Shantae in her standard and DLC costumes.
Last edited by XCLBR on Wed Jul 25, 2018 8:30 am, edited 2 times in total.
* That video game quicksand collector your parents warned you about.

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Green Heart
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Joined: Thu Apr 16, 2009 10:22 am

Re: Game Bog

Postby Green Heart » Thu Apr 12, 2018 11:00 am

Thanks for recording those.

Its a shame they went the lazy route with it in the games.

XCLBR
Posts: 194
Joined: Thu Dec 10, 2015 8:34 pm

Re: Game Bog

Postby XCLBR » Thu Apr 12, 2018 11:26 am

Green Heart wrote:Thanks for recording those.

Its a shame they went the lazy route with it in the games.


You're welcome!
I certainly agree with you, based on my personal experience with the game, especially with regards to the latest DLC.
* That video game quicksand collector your parents warned you about.

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SinkerCutie
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Joined: Tue Jul 14, 2009 10:50 pm

Re: Game Bog

Postby SinkerCutie » Thu Apr 12, 2018 12:56 pm

Green Heart wrote:Thanks for recording those.

Its a shame they went the lazy route with it in the games.

I have to disagree with you there. There are only two things I can actually complain about: you sink too fast and you don't wind up messy. Other than those, I say the quicksand is really well made and really fun to play, sink, and even drown in.

XCLBR
Posts: 194
Joined: Thu Dec 10, 2015 8:34 pm

Re: Game Bog

Postby XCLBR » Thu Apr 12, 2018 11:19 pm

SinkerCutie wrote:There are only two things I can actually complain about: you sink too fast and you don't wind up messy. Other than those, I say the quicksand is really well made and really fun to play, sink, and even drown in.

Even with those issues, I also feel the same positive sentiment about the quicksand, as far as my experience when recording it is involved. This is because of that sense of satisfaction that I have felt from the reduced mobility when slogging through it, and from the effort needed to struggle in order to escape.
* That video game quicksand collector your parents warned you about.

XCLBR
Posts: 194
Joined: Thu Dec 10, 2015 8:34 pm

Re: Game Bog

Postby XCLBR » Fri Apr 13, 2018 4:22 am

Here's a couple of clips I've recorded a few months back.
(Note that links have been updated as a preventive measure against broken links.)

Game Title: Fairune 2
Platform: 3DS
Area Number/Name: Green Fields, Green Fields Underground
Notes: Quicksand in the overworld can be bypassed with the Earth Ring, while similar traps underground cause instant death.

Game Title: Hurricanes
Platform: Genesis
Area Number/Name: 3
Notes: Sinking in the sand here locks the player's mobility unless he/she is jumping out of it. Also, getting attacked while sinking will guarantee certain death.

Game Title: Hexyz Force
Platform: PSP
Area Number/Name: Endless Sands
Notes: In this game, quicksand only serves to hinder movement or shift the player with its flow.

Game Title: Deltora Quest
Platform: DS
Area Number/Name: Chapter 2
Notes: As the story focuses on the book, there are two quicksand/swamp cutscenes to be encountered.

Game Title: An American Tail: Fievel Goes West
Platform: SNES
Area Number/Name: Stage 4-1 and 4-3
Notes: Just some standard desert quicksand.

Game Title: Hard Corps: Uprising
Platform: PS3, Xbox 360
Area Number/Name: Desert
Notes: The provided video features clips of Krystal and Sayuri trudging all the way through the quicksand area.

Game Title: CrossCode
Platform: PC
Area Number/Name: Faj'ro Temple
Notes: Sinking into the sand here deals a fairly minimal amount of damage.

Game Title: Yuque
Platform: PC
Area Number/Name: Sand World
Notes: The quicksand here leads to an underground facility, which contains an event that has a chance of triggering upon activating the monitor located near an unpowered machine.

Game Title: Metal Slug 7 (Metal Slug XX)
Platform: DS, PSP
Area Number/Name: Mission 2
Notes: The quicksand pits here serve to leave the player vulnerable to enemy attacks, unless the player struggles out of it by mashing various buttons.

Game Title: Neopets (The Great Desert Race)
Platform: Flash
Area Number/Name: N/A
Notes: Once a player character gets stuck in quicksand, he/she loses a turn and stays there, struggling or panicking, until said player's next turn is ready.

Game Title: Zelda II: The Adventure of Link
Platform: NES
Area Number/Name: Swamp areas
Notes: This clip features a female Link from a ROM hack.

Game Title: Super Metroid
Platform: SNES
Area Number/Name: Maridia
Notes: My take on a clip I've shared long ago, where this rendition shows Samus slog and/or sink in the various quicksand pits in Maridia.

Game Title: SiNiSistar
Platform: PC
Area Number/Name: Test Forest
Notes: A game in development, which luckily contains a swamp section as part of the demo level. Once Rabiane sinks far enough, jumping will be disabled unless she wades into a more shallow area.

Game Title: Mace: The Dark Age
Platform: Arcade, Nintendo 64
Area Number/Name: Al' Rashid's Stage
Notes: Quicksand outside of the arena gradually damages the person in it. For this matter, the clip was recorded in Practice Mode to counteract said effect.

Game Title: Scooby-Doo! and the Spooky Swamp
Platform: PC, PS2, Wii
Area Number/Name: The Swamp
Notes: Muddy areas reduce jumping distance and speed, and when a player steps into it, various reactions may sometimes be elicited.

Game Title: The Legend of Dark Witch - Episode 2
Platform: 3DS, PC
Area Number/Name: Pasta Sandland
Notes: Quicksand in this game is non-lethal, since it only slows down the player.

Game Title: Miko to Akemi no Jungle Adventure
Platform: PC88
Area Number/Name: Level 2
Notes: Going north in a certain path leads to a bottomless swamp, which yields a still image where the two protagonists panic as they drown in the swamp, leading to a Game Over.

Game Title: Hands of Time
Platform: GBC
Area Number/Name: Level 8: Swamps
Notes: To cross the quicksand in this area, the life vest must be equipped.
Last edited by XCLBR on Sun Aug 19, 2018 12:43 pm, edited 1 time in total.
* That video game quicksand collector your parents warned you about.

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luckykid77
Posts: 206
Joined: Sun May 02, 2010 2:10 am
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Re: Game Bog

Postby luckykid77 » Fri Apr 13, 2018 6:08 am

elefseus wrote:Here's a couple of clips I've recorded a few months back.

Game Title: Fairune 2
Platform: 3DS
Area Number/Name: Green Fields, Green Fields Underground
Notes: Quicksand in the overworld can be bypassed with the Earth Ring, while similar traps underground cause instant death.

Game Title: Hurricanes
Platform: Genesis
Area Number/Name: 3
Notes: Sinking in the sand here locks the player's mobility unless he/she is jumping out of it. Also, getting attacked while sinking will guarantee certain death.

Game Title: Hexyz Force
Platform: PSP
Area Number/Name: Endless Sands
Notes: In this game, quicksand only serves to hinder movement or shift the player with its flow.

Game Title: Deltora Quest
Platform: DS
Area Number/Name: Chapter 2
Notes: As the story focuses on the book, there are two quicksand/swamp cutscenes to be encountered.

Game Title: An American Tail: Fievel Goes West
Platform: SNES
Area Number/Name: Stage 4-1 and 4-3
Notes: Just some standard desert quicksand.

Game Title: Hard Corps: Uprising
Platform: PS3, Xbox 360
Area Number/Name: Desert
Notes: The provided video features clips of Krystal and Sayuri trudging all the way through the quicksand area.

Game Title: CrossCode
Platform: PC
Area Number/Name: Faj'ro Temple
Notes: Sinking into the sand here deals a fairly minimal amount of damage.

Game Title: Yuque
Platform: PC
Area Number/Name: Sand World
Notes: The quicksand here leads to an underground facility, which contains an event that has a chance of triggering upon activating the monitor located near an unpowered machine.

Game Title: Metal Slug 7 (Metal Slug XX)
Platform: DS, PSP
Area Number/Name: Mission 2
Notes: The quicksand pits here serve to leave the player vulnerable to enemy attacks, unless the player struggles out of it by mashing various buttons.

Game Title: Neopets (The Great Desert Race)
Platform: Flash
Area Number/Name: N/A
Notes: Once a player character gets stuck in quicksand, he/she loses a turn and stays there, struggling or panicking, until said player's next turn is ready.

Game Title: Zelda II: The Adventure of Link
Platform: NES
Area Number/Name: Swamp areas
Notes: This clip features a female Link from a ROM hack.

Game Title: Super Metroid
Platform: SNES
Area Number/Name: Maridia
Notes: My take on a clip I've shared long ago, where this rendition shows Samus slog and/or sink in the various quicksand pits in Maridia.

Game Title: SiNiSistar
Platform: PC
Area Number/Name: Test Forest
Notes: A game in development, which luckily contains a swamp section as part of the demo level. Once Rabiane sinks far enough, jumping will be disabled unless she wades into a more shallow area.

Game Title: Mace: The Dark Age
Platform: Arcade, Nintendo 64
Area Number/Name: Al' Rashid's Stage
Notes: Quicksand outside of the arena gradually damages the person in it. For this matter, the clip was recorded in Practice Mode to counteract said effect.

Game Title: Scooby-Doo! and the Spooky Swamp
Platform: PC, PS2, Wii
Area Number/Name: The Swamp
Notes: Muddy areas reduce jumping distance and speed, and when a player steps into it, various reactions may sometimes be elicited.

Game Title: The Legend of Dark Witch - Episode 2
Platform: 3DS, PC
Area Number/Name: Pasta Sandland
Notes: Quicksand in this game is non-lethal, since it only slows down the player.

Game Title: Miko to Akemi no Jungle Adventure
Platform: PC88
Area Number/Name: Level 2
Notes: Going north in a certain path leads to a bottomless swamp, which yields a still image where the two protagonists panic as they drown in the swamp, leading to a Game Over.

Game Title: Hands of Time
Platform: GBC
Area Number/Name: Level 8: Swamps
Notes: To cross the quicksand in this area, the life vest must be equipped.



You never seem to stop impressing with these deliveries. :)

Awesome haul!

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Green Heart
Posts: 497
Joined: Thu Apr 16, 2009 10:22 am

Re: Game Bog

Postby Green Heart » Fri Apr 13, 2018 8:45 am

I didn't mean to say that I didn't appreciate the fact that they put Quicksand as an obstacle in the game or anything, just that its a bit lazy to not have any animations related to it. It just seems more like another pit to fall into instead of quicksand.

and thanks for much for posting all these new ones. I saw someone posting about that Sinistar game on the Japanese side of the community and how it had quicksand so Its nice to actually see it now.


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