LCS Follies Continue

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kham
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LCS Follies Continue

Postby kham » Thu May 10, 2012 10:38 am

LCS-1 Insurv Preview from Commander Sal

It's not as much as continuing to beat a dead horse, as continuing to administer the beatings until a bunch of boneheaded gits maybe gets it through their skulls that all the cute little buzzwords they pissing about with dont mean shit in the real world. Also, what moron EVER thought letting anyone associated with aviation try and design a ship? That idiocy btw, is continued in the DDG-1000 project, yet another brilliant scheme. Famous for having someone in the program actually ask if positive stability was reallly important to a warship......jesus wept

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Duncan Edwards
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Re: LCS Follies Continue

Postby Duncan Edwards » Thu May 10, 2012 2:05 pm

The LCS concept itself is nonsense. What do you call an LCS that is brought up to what it should be? A frigate.
It's a dirty job but I got to do it for 27 years. Thank you.

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nachtjaeger
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Re: LCS Follies Continue

Postby nachtjaeger » Thu May 10, 2012 6:30 pm

Undergunned, underarmored, undermanned. What could possibly go wrong? Hell, get the USS Slater (a surviving WWII Destroyer Escort) out of museum status and you'd have a better ship once you upgraded the radar etc. http://en.wikipedia.org/wiki/USS_Slater

Unfortunately, the Slater doesn't have a cloaking device like her infamous sister ship: http://en.wikipedia.org/wiki/Philadelphia_Experiment :lol:

Although in defense of the legend, the Cannon class DEs were diesel-electric drive, so they had tons of juice (6,000 horsepower hooked to big generators, 4 MW or so) available for high-energy experimentation.
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Mynock
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Re: LCS Follies Continue

Postby Mynock » Thu May 10, 2012 6:33 pm

I think I see where they're trying to go with this but it's not worth the money imho. Stop chasing the pirates, find out where their harbor is, and napalm it. Problem solved.
"Know thyself, know thy enemy. A thousand battles, a thousand victories."
--Sun Tzu

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ducttapej
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Re: LCS Follies Continue

Postby ducttapej » Thu May 10, 2012 10:29 pm

Clarence “Kelly” Johnson, head of Lockheed’s “Skunk Works”, had Fourteen Rules for Engineers.

Rule number 15 was never, never, even if your people are starving, work for the US Navy. His successors forgot that which led to the “stealth ship” fiasco.


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