Could be. I see people having similar problems with games made with the Unity game engine from the mid 2010's. Works fine on my 2016 i7 PC but others with newer hardware report no success. The first 4-5 years of my vids were made on a 2009 Pentium i5 before I upgraded a few years ago.
Are you using compatibility mode in GAME_MAKER.EXE's properties? Just a thought. My older PC doesn't require it but maybe newer hardware does.
Game-sourced home movie
- BogDog
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Re: Game-sourced home movie
"Life is tough. It's tougher if you're stupid." - John Wayne
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Re: Game-sourced home movie
BogDog wrote:Could be. I see people having similar problems with games made with the Unity game engine from the mid 2010's. Works fine on my 2016 i7 PC but others with newer hardware report no success. The first 4-5 years of my vids were made on a 2009 Pentium i5 before I upgraded a few years ago.
Are you using compatibility mode in GAME_MAKER.EXE's properties? Just a thought. My older PC doesn't require it but maybe newer hardware does.
Didnt even know that was a thing until now.
- BogDog
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Re: Game-sourced home movie
Also, it may not mean anything here but some of the people having trouble with those Unity-based games are reporting success now if they disconnect from the internet first.
It's a huge long-shot but I had to put it out there anyway. Lost for further suggestions.
It's a huge long-shot but I had to put it out there anyway. Lost for further suggestions.
"Life is tough. It's tougher if you're stupid." - John Wayne
- ReconIsUseless
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- Joined: Sun Jun 19, 2022 4:13 am
Re: Game-sourced home movie
Drgb988 wrote:ReconIsUseless wrote:BogDog wrote:No. Not yet. Learning to install some of them takes another set of lessons. Some require modding in the EXE. I still have to put that together.
For example, the game does weird things if you just use blank images for clothing parts if you wish to remove them. Large black boxes appear. The game needs to find at least one pixel in the .GIF images to function properly. So instead of blanking out pictures of clothes and more I change their X,Y location parameters to shift them far off-screen. They are still in the game but out of view.
Hi, not sure what could cause this but in case it helps.
Here's another link for the install, delete the old copy of the game. Install this one, extract the game and try again.
If the problem persists could you provide a screenshot?
Like this. The parameters for Nana's sleeves are found in "objNana_Hand_Above" and "objNana_Hand_below" in the objects menu. ABOVE means the arm or leg nearest to you on the screen and BELOW means the farthest. HAND1_ABOVE and HAND2_ABOVE are the upper and lower sleeves on the nearest arm. The code looks like this for objNana_Hand_Above:
Hand1 = 0;
Hand2 = 1;
sprite[Hand1] = sprite_add("Chara/Nana/Hand1_above.gif",-1,1,0,4,4);
sprite[Hand2] = sprite_add("Chara/Nana/Hand2_above.gif",-1,1,0,4,3);
SpriteNum = 2;
event_user(15);
The X and Y locations of Nana's upper and lower sleeves are at the end of the SPRITE command lines, namely 4,4 and 4,3 shown in red type here. Changing those numbers shift the arm sleeves up/down or left/right on the model. Parameters for everything on the doll including hair, eyes,and mouth are located the same way and found in these object files:
nana.parameters.jpg
Here are the files for TARA THE CAVEGIRL if you want to experiment with them to see what I mean. You will need to change the parameters in these files to get rid of things like shoes and shirt sleeves, etc. For me I find that changing the X and Y parameters for unwanted items to "999" is sufficient to get them out of sight in the game with no errors.
https://mega.nz/file/qEwBjR5B#nFIglOUS6 ... Xg6FhA3C7Q
Be sure to back up a copy of the stock NANA chara files to another folder before installing these. Once you get her appearing properly in the game then let me know and I will pack up more to experiment with. Everyone is welcome to these downloads
Ello, dead post but I went on a 0200 scroll and found this. With QSSuwako's release of Slack of Descent v1.5 (Not to be confused with the original SOD as QS's is a iteration) and the addition of hot swapping clothes and characters I think it would be pretty easy to implement the custom characters into Slack of Descent v1.5, if you need help I'm willing, I will PM you my contact info.
Here are my findings:
First off, Crackle Cradle Plus Extended is on the left while Slack of Descent v1.5 is on the right.
SCREENSHOT 1:
At first glance it may seem as if porting over the clothing will take much more work than anticipated, this is where you would be wrong. (if you were even thinking that.)
Screenshot 2025-06-28 073613.png
SCREENSHOT 2:
Here is where the beast lies, in the doll folder is all the clothing available in the game, each article of clothing has a assigned text file that serves as metadata for the clothing parts itself, I ported over the body top and body bottom from Crackle Cradle Plus Extended and was able to load into playground and do some crash testing and had no issues.
Screenshot 2025-06-28 072736.png
GUIDE TO GETTING YOUR HANDS ON A COPY OF SLACK OF DESCENT V1.5
This is pulled directly from the Slack of Descent v1.5 server.
https://www.dropbox.com/scl/fi/3ufx0oqxldewwmrlt4kn6/SlackOfDescent_Dev_SWK_HUNTERUPDATE_PUB.rar?rlkey=soeomie1zji0oy0ngq07bleu1&e=1&dl=0
My reason for doing this:
I've been watching your videos for a long while and believe you've amassed quite the collection of custom content, in the end of the day it's your choice whether or not you want to work on this or give me the assets to take on the torch. (if any of this makes no sense its probably due to my crippling lack of sleep.)
Im having trouble accessing Any of the game modes, keep getting an error. I posted about this yesterday in the "11 rpg quicksand games" thread and included a screenshot of the error message. Im not code savvy so any help would be phenomenal.
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Re: Game-sourced home movie
BogDog wrote:Could be. I see people having similar problems with games made with the Unity game engine from the mid 2010's. Works fine on my 2016 i7 PC but others with newer hardware report no success. The first 4-5 years of my vids were made on a 2009 Pentium i5 before I upgraded a few years ago.
Are you using compatibility mode in GAME_MAKER.EXE's properties? Just a thought. My older PC doesn't require it but maybe newer hardware does.
Could i get a step by step of how to do that?
- BogDog
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Re: Game-sourced home movie
I have not needed to run compatibility mode on my 2016 PC (GTX-1060 GPU) running Windows 10. No promises compatibility mode will help here but still worth trying.
For compatibility mode open the folder you installed the software in and look for the file named Game_Maker.exe. That is the main program.
Right-click on it and select PROPERTIES and you should see this:
Click on the COMPATIBILITY tab (I indicated by a red box)at the top to get this:
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Check the box marked in red to activate compatibility mode and select an operating system. I'd try Windows 7 or Windows 8. If one doesn't work then try the other. You also may want to check the Administrator mode box too, though again it's all speculation if it will help you run the software proper.
I think I need to set up my other similar 2016 i7 PC and see if I can figure out the issue with the install. Unfortunately I do not have a newer PC to test with but maybe I can learn something from it.
.
For compatibility mode open the folder you installed the software in and look for the file named Game_Maker.exe. That is the main program.
Right-click on it and select PROPERTIES and you should see this:
Click on the COMPATIBILITY tab (I indicated by a red box)at the top to get this:
-----------------------------------------------------------------------------
-----------------------------------------------------------------------------
Check the box marked in red to activate compatibility mode and select an operating system. I'd try Windows 7 or Windows 8. If one doesn't work then try the other. You also may want to check the Administrator mode box too, though again it's all speculation if it will help you run the software proper.
I think I need to set up my other similar 2016 i7 PC and see if I can figure out the issue with the install. Unfortunately I do not have a newer PC to test with but maybe I can learn something from it.
.
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"Life is tough. It's tougher if you're stupid." - John Wayne
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Re: Game-sourced home movie
BogDog wrote:I have not needed to run compatibility mode on my 2016 PC (GTX-1060 GPU) running Windows 10. No promises compatibility mode will help here but still worth trying.
For compatibility mode open the folder you installed the software in and look for the file named Game_Maker.exe. That is the main program.
Right-click on it and select PROPERTIES and you should see this:
compat-1.jpg
Click on the COMPATIBILITY tab (I indicated by a red box)at the top to get this:
-----------------------------------------------------------------------------
compat-2.jpg
-----------------------------------------------------------------------------
Check the box marked in red to activate compatibility mode and select an operating system. I'd try Windows 7 or Windows 8. If one doesn't work then try the other. You also may want to check the Administrator mode box too, though again it's all speculation if it will help you run the software proper.
I think I need to set up my other similar 2016 i7 PC and see if I can figure out the issue with the install. Unfortunately I do not have a newer PC to test with but maybe I can learn something from it.
.
I dont see a file with that specific name, maybe the files somehow got lost/screwed up in installation or extraction?
- BogDog
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- Location: California
Re: Game-sourced home movie
Can't say from here. I downloaded the .ZIP from MEGA again and it looks like the file is in there. if you do not have the option on in windows to show prefixes then you will not see the ".EXE" at the end of file names in your folders.


"Life is tough. It's tougher if you're stupid." - John Wayne
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